Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital content creation. However, state-of-the-art methods still fail when the geometry between the input and appearance objects is significantly different. A straightforward approach is to directly apply a 3D generative model, but we show that this ultimately fails to produce appealing results. Instead, we propose a principled approach inspired by universal guidance. Given a pretrained rectified flow model conditioned on image or text, our training-free method interacts with the sampling process by periodically adding guidance. This guidance can be modeled as a differentiable loss function, and we experiment with two different types of guidance including part-aware losses for appearance and self-similarity. Our experiments show that our approach successfully transfers texture and geometric details to the input 3D asset, outperforming baselines both qualitatively and quantitatively. We also show that traditional metrics are not suitable for evaluating the task due to their inability of focusing on local details and comparing dissimilar inputs, in absence of ground truth data. We thus evaluate appearance transfer quality with a GPT-based system objectively ranking outputs, ensuring robust and human-like assessment, as further confirmed by our user study. Beyond showcased scenarios, our method is general and could be extended to different types of diffusion models and guidance functions.
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About the Speaker
Sayan Deb Sarkar is a 2nd-year PhD student at Stanford University in the Gradient Spaces Group, advised by Prof. Iro Armeni, part of the Stanford Vision Lab (SVL). His research interests are on multimodal 3D scene understanding and interactive editing. Past summer, he interned with the Microsoft Spatial AI Lab, hosted by Prof. Marc Pollefeys, working on efficient video understanding in spatial context. Before starting PhD, he was a CS master student at ETH Zürich, in the Computer Vision and Geometry Group (CVG), working on aligning real-world 3D environments from multi-modal data. In the past, he has been a Research Intern at Qualcomm XR labs, Computer Vision Engineer at Mercedes Benz R & D and Research Engineer at ICG, TU Graz.