Motion Prompting: Generalized Motion Control for Video Generation
Jun 26, 2025
3 min read

CVPR 2025 Insights #3: Learning from Movement. Paper Presented at CVPR 2025 Oral Session | Poster #173

Recent advances in video generation have introduced methods for text-to-video and region-specific control. But what if we could condition a video model on any motion using a unified, intuitive representation?
Motion Prompting does precisely that. This work introduces a method to control AI-generated videos using point trajectories, user-defined paths over space and time, enabling general and flexible motion conditioning.

Method Overview

  • The team fine-tunes Lumiere, a base video diffusion model, with a ControlNet that accepts a rasterized space-time volume of point tracks.
  • Tracks are extracted using video tracking algorithms and embedded with 64D vectors acting as unique identifiers.
  • It supports arbitrary density, duration, and location of motion signals, which are far more general than bounding boxes or sparse keypoints.

Key Applications

  • Interactive Video Editing: Click-and-drag input turns still images into dynamic videos with localized, consistent motion.
  • Camera & Object Control: Depth-based point clouds allow synthetic camera movement (e.g., dolly zooms).
  • Motion Transfer: Animate new images with motion from a reference video.
  • Motion Magnification: Subtle motions like breathing are amplified by scaling point trajectories.

Limitations

  • Bidirectional generation leads to non-causal effects (e.g., motion anticipation).
  • Ambiguities in overlapping motion regions may produce unintended results.
  • Requires ~10 minutes per video; real-time interaction is still under exploration.

Relevance to FiftyOne

While Motion Prompting does not directly intersect with FiftyOne, there are clear synergy points:
  • Point trajectory data (input/output) could be analyzed, visualized, or labeled using FiftyOne’s spatial-temporal tools.
  • Motion transfer outputs might benefit from frame-by-frame evaluation, error diagnosis, or comparative visualization.
  • Future work could integrate trajectory-based interaction logs into FiftyOne for dataset curation or model debugging.

Conclusion

“Motion Prompting” introduces a scalable, general-purpose way to control video synthesis via point tracks, unlocking a wide range of editing and interactive generation capabilities. It’s a valuable contribution for researchers in video synthesis, human-computer interaction, and creative AI.

What is next?

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